Game engine
GDevelop
GDevelop is an open-source 2D editor. Events describe gameplay. JavaScript is there when an event is not enough.

Developer: Florian Rival and contributors
Overview
The editor runs on desktop and in the browser. Scenes hold objects, and events read conditions and run actions.
Exports include desktop, web, and Android. iOS is not a first-class target you should promise without checking the current export list.
Technical specifications
Specs checked 2026-10-05. Version lines move; the download link is the source of truth.
- Developer
- Florian Rival and contributors
- Version line
- Current release
- License
- MIT
- Business model
- The editor is MIT. You can ship commercial games without a seat license.
- Releases
- Releases are published on GitHub. Open the releases page before you pin a build.
- Editor platforms
- Windows, macOS, Linux, Web
- Export targets
- Windows, macOS, Linux, Web, Android
- Languages
- JavaScript
- 2D / 3D
- 2D
- VR
- No.
- AR
- No.
- Visual scripting
- Yes. Event sheets are the main way to build. JavaScript is available for custom logic.
- Beginners
- Yes. A 2D game can be assembled from events before you write code.
- Learning curve
- Low at the start. Custom behaviors and performance still need you to understand the scene.
- Graphics
- 2D sprites, tilemaps, and particle effects. It is not a 3D engine.
- Team size
- Solo and small teams.
- GitHub stars
- 27,138 · 4ian/GDevelop
- Documentation
- https://wiki.gdevelop.io
- Assets and examples
- https://gdevelop.io
- Download
- https://gdevelop.io/download
Where it fits
- MIT, including commercial games.
- Event sheets let a first game exist without a programming background.
- The same project can export to desktop and the web.
Where it does not
- 3D is out of scope.
- Very custom rendering means leaving the event model.
- iOS is not something to assume.
Matching source
No sample projects are listed for this engine yet.
How does it compare?
When the game outgrows event sheets or needs 3D.
A proprietary event editor that runs in the browser.
Questions
Is GDevelop free for commercial games?
Yes. The editor is MIT.
Do I have to code?
No. Events cover common gameplay. JavaScript is optional.
Does it export to mobile?
Android is a documented export. Confirm iOS on the current download page before you plan around it.