
3D kinematic character
Stairs, slopes, and a kinematic body controller.
Open examples grouped by engine and genre.
Public repositories. The short descriptions are written for this site.

Stairs, slopes, and a kinematic body controller.

Chunked voxel terrain inside Godot.

Agents that follow a path of waypoints.

Slopes and one-way platforms with a kinematic body.

Navigation agents on a 2D map.

Particle bursts you can attach to a pickup or hit.

Skeletal 2D animation wired to movement.

Navmesh agents in a 3D level.

Physical ragdoll setup.

A character driven by a rigid body instead of a kinematic one.

Official third-person shooter scene used to show Godot 3D.

Turn-based battle, inventory, and dialogue from the GDQuest course demo.