
Godot 2D platformer demo
Official 2D stage: run, jump, and collide.
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Official 2D stage: run, jump, and collide.
Moving platforms and physics bodies instead of a hand-rolled controller.

Third-person jump and a small 3D stage.

Stairs, slopes, and a kinematic body controller.

Slopes and one-way platforms with a kinematic body.

Skeletal 2D animation wired to movement.

A character driven by a rigid body instead of a kinematic one.

Camera and character controller you can drop into a 3D prototype.
A complete small platformer on Godot 3.
Ability-gated 2D exploration template.