
Godot 2D platformer demo
Official 2D stage: run, jump, and collide.
按引擎和玩法类型整理的开源示例。
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Official 2D stage: run, jump, and collide.

The first official tutorial loop: move, spawn, and score.
Two paddles and a ball, small enough to read in one sitting.
Moving platforms and physics bodies instead of a hand-rolled controller.

Grid movement, dialogue, and a tiny combat loop.

Isometric tiles, click-to-move, and sorting.

Hex tiles, neighbors, and a small selection model.

Enemy states you can trace: idle, chase, attack.

A dense 2D projectile pattern for shmup practice.

Third-person jump and a small 3D stage.

3D cousin of Dodge the Creeps: move and squash.

Vehicle physics in a small town scene.